The Effects Chain

Build a chain of effects per pad and on the master bus, with presets and reordering.

Every pad has its own effects chain, and there is a separate chain on the master bus. You build each chain by stacking effects in series, then enabling, reordering, or removing them as you go.

The effects chain editor with stacked effects and signal-flow arrows.
An effects chain runs top to bottom: the output of one effect feeds the input of the next.

Where effects live

There are two kinds of chain:

  • Pad Effects — one chain per pad, applied only to that pad’s sound. Open it from the FX button while a pad is selected.
  • Master Effects — one chain on the master bus, applied to everything after the per-pad chains. Open it from the Master FX button in the top toolbar.

Both open the same chain editor; the title at the top reads Pad Effects or Master Effects so you always know which bus you are editing. Signal flows top to bottom: the first effect in the list processes the dry sound, and each effect below feeds on the one above it.

Adding effects

Tap ADD EFFECT at the bottom of the editor to open the picker. Choose from seven effect types — Reverb, Delay, Distortion, EQ, Compressor, Chorus, and Filter — and the new effect is appended to the end of the chain with sensible defaults. See the Effects Reference for every parameter of each type.

A new chain starts empty, showing “No Effects” until you add your first effect.

Enabling, reordering, and deleting

Each effect appears as a row in the chain:

ActionHow
Edit parametersTap the effect row to open its parameter screen
Enable / disableTap the toggle on the row to bypass an effect without removing it
Move up / downLong-press the row and choose Move Up or Move Down
RemoveLong-press the row and choose Remove, then confirm

Disabling an effect leaves it in the chain (and keeps its settings) but takes it out of the signal path, so you can A/B a sound without losing your tuning. Reordering changes the order processing happens in — for example, putting Distortion before or after EQ gives noticeably different results.

Effect presets

Inside an effect’s parameter screen there is a row of preset chips for that effect type:

  • Init resets the effect to its default parameters.
  • Tap any saved preset chip to load it. A dot on the selected chip means you have edited it since loading (the preset is “dirty”).
  • Tap + Save to store the current settings as a new preset for that effect type.
  • Long-press a saved preset chip to manage it.

Presets are scoped per effect type, so a Reverb preset is available on any Reverb you add, in any chain.

Effects in AUv3

When you run GranSample as an AUv3 plugin, each pad exposes an FX Wet parameter that your host can automate, letting you ride the per-pad effects mix from your DAW’s automation lanes. Individual effect parameters (such as a single reverb’s wet/dry) are edited inside GranSample’s chain editor rather than exposed as separate host-automation targets.

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